Break Downs
2026
Per Texel Lighting
Published:
Do you want to emulate older 3D games but with a new touch? This might interest you.
Conceptual Generated Forest
Published:
Are you curious how to turn simple shapes into complex scenes? This might answer that for you!
Procedural City Blog (not-started)
Published:
This post will cover my journey as I make a procedural city with people walking around, and live lighting–all running on mobile devices. It will include my thoughts, plans, problems and solutions, and social media reaction.
Technical Flimsy Paper (not-started)
Published:
Curious about how to make non-intensive paper physics? You might like this.

